Heavy Weapons

Heavy WeaponsStarts off slow, this one. Roving spaceship, short waves of enemies, seems a bit easy… and did the developer not get the memo that all shoot-’em-ups need to have glowing neon lights now? But then Heavy Weapons goes shopping. Grab cash from dropped enemies and you can spend it on 20 bigger, beefier guns — the details of which are all hush-hush until you can afford them. The lure of what’s behind that $500,000 slot is too much to resist — and with only three weapon slots, you have to be intelligent about your choices as the 60 levels get more varied, and tougher, and better. Who doesn’t love a field full of retro robots with orange heads?

Good stuff, then. Especially level 15. We eagerly await the sequels, Heavy Weapons 2: Heavier Weapons and Heavy Weapons 3: Ooh No, I’m Not Lifting That, I’m Worried I’ll Put My Back Out. Play Heavy Weapons (Flash)

May 25, 2009

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