Tag archive: flash

Red Chaser

Cannot… stop… playing… Red Chaser. There’s little here that a bazillion Kongregate-hosted dodge-the-blob Flash games haven’t done before. But the music is relentless (Speed Of Dark by Cartoon Bomb, since you ask), the enemies come in just-discernible waves so it’s… continue reading »

Momentum

Update: Hmm, which came first: this… or the suspiciously similar My First Quantum Translocator? I’m inclined to think the latter, in which case Momentum’s a bit of a slyly sudden ‘tribute’. You like platformers with a twist. You like chubby robots… continue reading »

Dude Icarus

There really isn’t very much to Dude Icarus. But what there is is really very lovely. Crafted in two weeks for the Indie City Game Jam, this little beaut sees you collecting feathers that help little Icarus soar higher and… continue reading »

Sieger

Yes, Sieger by WarSpark is so blatant a copy of Crush The Castle, they’ve actually had to put Crush The Castle in the credits. But in the absence of an actual Crush The Castle 3, who’d turn down this sequel-in-all-but-name?… continue reading »

AVOIDAL / You MIGHT Get Nervous

So both these games have two things in common. One: uppercase letters. Two: a finely-balanced sense of how to test your hand-eye coordination to breaking point. AVOIDAL by Hybrid Mind Studios is another of those 200-odd Ludum Dare 18 games,… continue reading »

Treadmillasaurus Rex

John Cooney – aka jmtb02 – can do no wrong in my book. He has the strange, wizard-like ability to invent the world’s most laughably primitive games and then do… something that makes them not only top fun, but also funny,… continue reading »

Dance Dance Dance

Here’s another Ludum Dare 18 gem – and by the way I’ve played through over 100 entries so far so you don’t have to, and my eyes are starting to fuzz over. Dance Dance Dance from Nyarla (of the nightmare-inducing… continue reading »

Blockage

Guilhermo v.S. Heldt’s Blockage is much better than its name. It’s a puzzle game, pure and simple – not flashy, not very long. You guide coloured blocks to their homes, with the trick being the ability to ‘lock’ blocks in… continue reading »

Thrust in Javascript (or just about)

I’ve always got one beady eye on Chrome Experiments, Google’s page for cool stuff built with new web tech. JavaScript isn’t exactly your new kid on the block – but how about when you’re using it to build a remake of… continue reading »

Indie game: Crop Defenders

You know the world’s running out of twists on the Tower Defence concept when you get a game where bazooka-carrying birds are protecting a vegetable garden from bunnies. But it’s that odd twist that makes Rob Scherer’s Crop Defenders kinda… continue reading »

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