So both these games have two things in common. One: uppercase letters. Two: a finely-balanced sense of how to test your hand-eye coordination to breaking point. AVOIDAL by Hybrid Mind Studios is another of those 200-odd Ludum Dare 18 games, and clearly there can’t be that many people playing it because I’ve managed to claw my way up to #6 in the high score table. You’re a robot, and you have to destroy mines by …
Monthly Archives: August 2010
Treadmillasaurus Rex
John Cooney – aka jmtb02 – can do no wrong in my book. He has the strange, wizard-like ability to invent the world’s most laughably primitive games and then do… something that makes them not only top fun, but also funny, infuriating, endearing, and completely un-leave-alone-able. And look! Here comes his latest, Treadmillasaurus Rex, to prove my point. You’re going to play it just because of the name anyway, right? But pay special attention to how it starts …
Dance Dance Dance
Here’s another Ludum Dare 18 gem – and by the way I’ve played through over 100 entries so far so you don’t have to, and my eyes are starting to fuzz over. Dance Dance Dance from Nyarla (of the nightmare-inducing Magnetic Shaving Derby on iPhone) is a pixelated ‘dancing’ competition. You don’t really dance: you twirl. And you don’t really compete: you smash your rivals’ faces in by catapulting your partner towards them, steal other …
The Making Of Star Wars Rogue Squadron – Factor 5
This one’s from 2001 or 2002. Factor 5 had just unleashed the GameCube’s astonishing-looking Rogue Leader, so it was the ideal time to talk to them about the making of their first Nintendo 64 Star Wars game, Rogue Squadron. This isn’t the edited feature – it’s the previously unpublished full original transcript with president Julian Eggebrecht. Julian was always very kind to N64/NGC magazine with interviews. And he helped make Turrican too! What a dude. How …
Latest Comments