Thought I was clever, didn’t I, posting a link to this on TIGForums? Then realised the authors themselves had beaten me to it. I’ll get back into my hole. Anyway, Nudo is well worth all the links and mentions it’s bound to rack up. Developers Ben Esposito and Manuel Pardo describe it as “a platformer on… Continue reading Nudo
Category: Indie games
Blockage
Guilhermo v.S. Heldt’s Blockage is much better than its name. It’s a puzzle game, pure and simple – not flashy, not very long. You guide coloured blocks to their homes, with the trick being the ability to ‘lock’ blocks in place to form helpful new platforms. 20 levels of that, and it’s over. But it’s… Continue reading Blockage
Radial Plus
Something Awful have been running a game development competition, but many of the entrants must have wept tears of pure wasted effort when Radial Plus was submitted. Sticking to the challenge’s theme – ‘You can’t…’ – developer Spatial (aka LSnK) has created a puzzle-shooter where you’re unable to hurt enemies with direct fire. Only wall-bounced… Continue reading Radial Plus
Indie game: Crop Defenders
You know the world’s running out of twists on the Tower Defence concept when you get a game where bazooka-carrying birds are protecting a vegetable garden from bunnies. But it’s that odd twist that makes Rob Scherer’s Crop Defenders kinda pretty much all right. Things are so much more interesting when your ‘grenade tower’ is… Continue reading Indie game: Crop Defenders
Indie game: Fat Slice
Aaron Neugebauer of Chew On Glass is your new best friend. And then your most hated arch-nemesis. And then your best friend again and possibly something more. Because his new game Fat Slice is great, then really annoying, then pretty special and funny. It’s a neat concept: swoosh your mouse to slice chunks off an… Continue reading Indie game: Fat Slice