I’ve always got one beady eye on Chrome Experiments, Google’s page for cool stuff built with new web tech. JavaScript isn’t exactly your new kid on the block – but how about when you’re using it to build a remake of BBC Micro B beauty Thrust? It’s the handiwork of Jon Combe, and it’ll flood the… Continue reading Thrust in Javascript (or just about)
Category: Old games
Granny’s Garden creator interview
This is my interview with the creator of the BBC Micro’s primary school cult classic Granny’s Garden. It was published on my retrogaming site in 2005. It’s 1982, and the BBC has just made Acorn’s new computer the official BBC Microcomputer – which gave the chunky cream box an easy ride straight into schools up… Continue reading Granny’s Garden creator interview
Skool Daze feature (Retrogamer)
This is an interview with the creators of the much-loved ZX Spectrum game Skool Daze, which I wrote for Retrogamer magazine (in its Live Publishing days) back in 2006. This was the second time I’d spoken to programmer Dave Reidy after tracking him down for a previous article in Arcade magazine. For this feature, I… Continue reading Skool Daze feature (Retrogamer)
Pixels from the past: Toki
Oh gawd, Toki. My main memories of this are playing it on some seedy city centre arcade, on a machine that only let you have two minutes per coin. Two minutes with Toki is nowhere near enough to figure out why Toki exists or what it wants from you. It’s a shooty platformer, yes. But… Continue reading Pixels from the past: Toki
Pixels from the past: R.C. Pro-Am
What to do about the relative lack of decent browser-based racing games? Either sit and shake your head ruefully until it falls off. Or play R.C. Pro-Am — the 1988 NES game from Banjo-Tooie boys Rare that’s still one of the best racers in racertown. Race surprisingly fast for 20-year-old technology! Skid around with satisfying… Continue reading Pixels from the past: R.C. Pro-Am