You must play this. The first few seconds of Fathom’s shooty platforming are pleasant enough: chunky pixels, slick control, synthy sounds. But are you thinking the opening boss battle seems suspiciously hard? You’d be right. Suddenly, Fathom turns into something very beautiful indeed. We won’t spoil the surprise. Except to say that the title will, eventually, make a whole lot of sense. Play Fathom (Flash)
Sucked. Tired of the “you are dead” stories out there… been playing them for YEARS since the gamemaker explosion, it’s not a new idea… nor am I excited about the art game style that I’ve seen forever. Do indie developers actually work on real, longer than 15 minute games anymore? Do I have to keep acting surprised when a 15 minute game OMG ISNT REALLY WHAT IT SEEMS AT FIRST or suffer backlash from the “indie elites.” Where are all the Cave Stories, WADFS, WoG games I miss so dearly?
I found the ending a bit disappointing, I’ve got to admit. But it was the transition to the murky depths that got me. Possibly I’m just a sucker for ethereal music and little fishies that follow you around.