Red Chaser

Cannot… stop… playing… Red Chaser. There’s little here that a bazillion Kongregate-hosted dodge-the-blob Flash games haven’t done before. But the music is relentless (Speed Of Dark by Cartoon Bomb, since you ask), the enemies come in just-discernible waves so it’s undeniably your fault if you lose, and the multicoloured neon madness – combined with the need… Continue reading Red Chaser

Momentum

Update: Hmm, which came first: this… or the suspiciously similar My First Quantum Translocator? I’m inclined to think the latter, in which case Momentum’s a bit of a slyly sudden ‘tribute’. You like platformers with a twist. You like chubby robots with spindly little arms that wobble about a bit when they jump. You will therefore… Continue reading Momentum

Dude Icarus

There really isn’t very much to Dude Icarus. But what there is is really very lovely. Crafted in two weeks for the Indie City Game Jam, this little beaut sees you collecting feathers that help little Icarus soar higher and higher towards Apollo, who’s hanging out on top of the sun. It combines two of my… Continue reading Dude Icarus

Sieger

Yes, Sieger by WarSpark is so blatant a copy of Crush The Castle, they’ve actually had to put Crush The Castle in the credits. But in the absence of an actual Crush The Castle 3, who’d turn down this sequel-in-all-but-name? Especially when Sieger has thunk itself up a simple but welcome twist – they’ve flung… Continue reading Sieger

AVOIDAL / You MIGHT Get Nervous

So both these games have two things in common. One: uppercase letters. Two: a finely-balanced sense of how to test your hand-eye coordination to breaking point. AVOIDAL by Hybrid Mind Studios is another of those 200-odd Ludum Dare 18 games, and clearly there can’t be that many people playing it because I’ve managed to claw… Continue reading AVOIDAL / You MIGHT Get Nervous